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Info
Info
Breathing Paper
Date: Mar - Apr 2026
Duration: 5 weeks
Team/Role: Group (2 Members) · Interaction Designer, Concept Developer, and Physical Computing Support
Key Contributions:
· Concept development
· Interaction logic design
· Physical prototype planning
· Arduino workflow planning
· Scenario-based video direction
· Project proposal and report writing
Breathing Paper
Date: Mar - Apr 2026
Duration: 5 weeks
Team/Role: Group (2 Members) · Interaction Designer, Concept Developer, and Physical Computing Support
Key Contributions:
· Concept development
· Interaction logic design
· Physical prototype planning
· Arduino workflow planning
· Scenario-based video direction
· Project proposal and report writing
Breathing Paper is an interactive breathing companion designed for waiting and high-stress public spaces.
It uses a shape-changing paper structure to translate breathing rhythm into a tactile, visible motion. Through a touch-based interaction, the device shifts from a subtle idle state to a more guided breathing pace, helping users slow down and regain a sense of control.
The project explores how physical computing, paper mechanics, and scenario-based storytelling can turn anxious moments of waiting into small, embodied moments of regulation.
Breathing Paper is an interactive breathing companion designed for waiting and high-stress public spaces.
It uses a shape-changing paper structure to translate breathing rhythm into a tactile, visible motion. Through a touch-based interaction, the device shifts from a subtle idle state to a more guided breathing pace, helping users slow down and regain a sense of control.
The project explores how physical computing, paper mechanics, and scenario-based storytelling can turn anxious moments of waiting into small, embodied moments of regulation.
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